She introduces herself as 'Hara'. 'Maerwynn' is her summoning name that she relinquishes to her masters.
Name History
Hara literally means "belly" and in some cultures, that is where the 'seat' of one's spiritual energy lies. It is said that the soul resides in the hara of a person, and acting from this place is related to meditation. Those performing martial arts are often considered to be acting from their hara.
Occupation
Wish Giver
Age
97
Sex
Female
Sexual Orientation
Usually asexual; can depend upon the will of her master/mistress
Species
Djinn
Marital Status
Single
Appearance
Hara's natural form is humanesque with a few marked differences. Her hair is a straight, raven black and falls to her shoulders. This, she leaves down unless protocol demands otherwise. The curves of her face are that of a feminine human, however, her eyes, though human in shape lack the whites. Rather, they are a light shade of green that seem to have their own florescence, especially in shadows and at night. Her iris and pupil are of similar shade of green, only her pupil does not have the natural light to it and so, appears black during times of little light. Around her eyes is a sort of dark blue to black mask. Looking rather like the paint humans put on their faces, it is often assumed that this is what she does. However, it is just part of her form. The blue starts out modest, almost evening blue near her eyes and fans out to a darker blue farther from her face until it is almost black. At a glance, the markings look somewhat like a blutterfly laying gently across her eyes. Her nose is petite and straight, marked by a piercing in her right nostril of a silver ball, a gift from one of her first masters. Her lips have a strangely blue tint to them, though are human in shape. The remainder of her body is remarkably human, though her overall skin tone bears a grey-ish hue. On each arm, high on her upper arm, is two pale blue rings that fit like bracelets around that part of her arm. Her fingers are slightly longer than those of humans, but she has five on each hand and only two hands on two arms. She is lean but not necessarily physically strong. At full, natural height, she stands about six feet even, not really small, not really tall for a djinn.
Hara wears little in the way of adornment. Her dress is a simple black shift that falls to the middle of her calves. It is long sleeved with a swooping neck line, though not too low to be indecent. Around her neck is a simple chain with an onyx and silver butterfly that rests below her collar bone and rises and falls with her breathing- another gift from the aforementioned former master. She wears no true bracelets and will seldom deviate from her choice of dress. Her feet are, always, bare.
Personality
Young for her species, Hara has had few masters and mistresses over the course of her life. She resents being told what to do, as few of her masters have been polite. Usually, she is nasty and cruel to those who command her, seeking to twist their words in an ugly distortion of what they truly intended. She has a knack for loopholes and uses them frequently, often to the misfortune of those who demand their wishes. Now, to those who are polite and kind from the beginning, she will often bend to without much struggle or tormenting of their desires. She dislikes liars and theives above all, especially those who steal the freedom or lives of others, and will rarely be diminutive towards them. Hara is easily taken by surprise by what people say or do. Rather, she is easily shocked by the atrocious things other beings will do to one another, and, when bent to one of those people, will often punish them when she can.
For someone who spends much of her life in a charm, she is quite intelligent. She loves being outside in the real world, exploring the landscape around her and listening to people speak. Almost any master or mistress who allows her to wander from her charm- though she is bound to stay near them- has her respect and easy compliance. However, she has the tendancy to make a poor first impression for she is cruel to any who call her forth knowing that they will, soon, demand something of her. For that, she is rarely blessed with a master who sets her out to learn most about where she is.
With her walls, she does have a soft spot for children. If a master or a mistress has a child, she will play happily with the youth or simply talk with them and teach them. A couple of times, she was employed as a nanny for a master's child as a fulfilment to a wish. She might offer to look after a child, but that is rare.
Likes
*Running
*Watching people
*Playing with children
*The feeling of grass
*Warmth
*Silk
*Learning
*Exploring
*Butterflies
*Reading
Dislikes
*Theives
*Liars
*Idiots
*Writing
*Translating
*Being kept in her prison
Family
Mother- Anaria, a djinn
Father- Tyluo, a human
Siblings- There may be some, but she does not know of them. Nor does she care.
Skills
Her djinn mother taught her how to grant wishes, as well as twist wishes to her own pleasure or to the master's displeasure. She also learned how to make herself turn smoky at her will instead of only when her master summoned or banished her. In this manner, she can leave a master in midsentence, or in midwish, causing him to call her forth again before continuing. She does it mostly to annoy, but it can be helpful as well. She can also read and write fairly well. She is partially proficient in martial arts and good with the bow and arrow. Both, she enjoys as well as running, when she can escape her prison.
Strengths
Hara has always been considered intelligent. She can pick out people for who they truly are, even if they try to disguise themselves. She has a natural talent for picking out liars and deceivers.
She can shift her shape for small periods of time, but not for long and not to anything too extrodinary. Basically, she can make herself look more human or slightly less. It is not something she is keen on doing and often does not mention her ability to do so.
More of a talent she uses for sport, Hara can mimick another's voice exactly, whether it be male or female, human or non. Of course, she has to have heard this person speak before, but it is something she has been able to do since she could talk. She'll usually do this to piss people off or for entertainment to children.
Weaknesses
Hara only speaks the language of her master or mistress at the time. Should a master wish he could speak or sign another language, she is able to use that tongue as well. Despite this, she understands all the tongues of her former masters and mistresses, though she cannot communicate with them. Without a master or mistress, though, she can speak any tongue she pleases.
She is bound to the gem of her confinement (a shapphire on a short chord that can be used as a talisman or necklace) and can go no where it is not someplace nearby. She is currently working on trying to figure out a way that she can have the gem on her person and use that to travel away from a master or mistress, but it is a task that frustrates her at every angle- which may account for some of her moodiness at times.
Fears
Water- she is highly afraid of larger bodies of water, including ponds, rivers, and lakes. Streams or stagnant, shallow water is usually okay by her, but she does not know how to swim and does not desire to learn the hard way.
Centaurs- While she doesn't fear them, perse, she has an aversion to them for some unknown reason. Perhaps it has something to do with her first master, but she'll never tell. She just avoids them when possible.
Home
The gem of her prison, wherever that may be.
Current Location
Shayz'renth
History
Hara was born to a djinn mother whose master had made his final wish that she bear him a child. It was a sly wish, but her mother would not relinquish the child, once born, to the man. It was not part of the agreement, the wish. So, he had his child, and never saw her. Her mother taught her all that she could before the two were separated. Until then, and Hara was seven when it happened, they were confined together in a ruby set into a gold ring. The master who split them placed Hara's confinement into a sapphire pendant which he gave to his amour as a gift. The pendant, Hara within, was stolen from the woman by a man who made his living in theivery. Once he discovered the gem held a djinn, he took care not to have it stolen from him.
And, so, Hara's first true master held her, careful with his wishes, for many years. He doted upon her and let her wander. He tought her archery and to run. It was the latter that she so loved to do. Stretching her legs was abundantly enthralling, and she never tired. She could run and run without stopping for hours. It was he, who, when she turned fifteen, pierced her nostril with a silver ball. One, he said, would show her off. She didn't like it, but she kept it. Similarly, when she turned eighteen, he gave her the onyx butterfly which she still wears. Despite her name of Hara, he had always called her Papillia, for the butterfly marking around her eyes. Too, he could be a rather punishing man. He attempted to raise a djinn as if she were a human child, but his attempts were often in vain. And, when she failed him on some human aspect, he would confine her to her prison for days or else punish her by some other means- usually drunking or drenching which may account for her fear of water.
When she was twenty seven, he died, his last wish being his deadly for she had turned it on him and put him in such a situation that it would take more skill than he possessed to escape alive, leaving her to her pendant with no one. Eventually, a lady's child found the gem while playing in an alleyway. The boy took the jewel to his mother. She used her wishes frivilously, and Hara grew to dislike her. One of her wishes was that Hara be the care taker for her child until he was no longer such. The boy was already seven, and five years later, when he turned thirteen, Hara considered the wish fulfilled. He had been a good companion, and she was fair with him, but she was glad to be away from the stupidity of his mother.
Since, she has bounced from master to mistress, sometimes staying a few years, sometimes months, sometimes mere minutes before the wishes were wasted. Ever since her first tastes of freedom, she has resented her confinement, however, and taken it out on anyone who sought to use her carelessly or abuse her as well as anyone she simply didn't like.
In life, Alak had blonde hair, brown eyes, and richly tanned skin. In death, little has changed except her hair has now gone white and her skin tone is lighter. She speculates that her hair actually went white with the fear of dying she held at the time of death not the actual act of crossing from one plane into the other. Always down, in the right light, her hair will appear to be soaked by blood. It is her blood that gives this vision of her death, though the light does not reveal her slight throat or beaten body. If a person touches her hair in this state, he will come away with blood on his hands, though the blood will dissipate completely after a few seconds. She stands rought five feet seven inches, though that is sometimes hard to tell as she will hover in her weightless form. In her corporeal form, however, she stands on the ground, flat and heavy as anyone else. She wears the same clothes as those which she died in, though the blood is gone. All that remains are the gaping tears on her black silk underdress. One tear creates a slit near her right knee. Another holds a gash across her stomach. The third is across her chest, almost exactly parallel to the slash on her stomach. Over this underdress, she wears a black lace and linen ladies cloak. Her sister placed it on her when she died, and, as such, Alak was able to carry the teasured ornament with her into the afterworld. She wears a pair of loose thongs that flip and flop in her corporeal form but are removed in her weightless form or when she hovers. As for jewelry, Alak wore none when she died and, so, wears none as a spirit. Silver and gold will actually fall straight through her, no matter what form she takes. She has yet to figure out the cause of this.
Personality
Alak was maternal from the day she was born. She was always reigning in her wilder sister and lost brother when they were growing up. When their parents were both gone, it was she who took the motherly role, teaching Tix manners and making sure Davia used the ones she knew. In death, that same trait fires up wholly and completely. She can never pass up someone so in need, and, in truth, she can often feel some of their pain. She helps emotionally where she can as she has no access to finances and her sister keeps none, having donated nearly everything she owned after Alak's death. Due to the violence of her death, Alak has been bound to Davia when she returns to earth. She cannot stray from her too greatly or else she looses power and fades almost completely. But, she would prefer to stay and take care of Davia whose pain has not seemed to lessen over the many years. In life, Alak ran a center for lost and orphaned children and young adults. It was something she started at the age of eighteen, and, by twenty, the center was well known. Since then, the place has burned down and Alak prefers not to go to the site- upon which new stores have been built. Part of being so maternal means she can sense whenever death is near. She can sense when someone near her will die soon or when there has been deaths at the site she is standing. The more painful the death, the more she reacts to it, often feeling the pains of their death over and over until she is removed from the area. Occasionally, she will re-experience her own death. After these times, she becomes very quiet, barely conversing even with Davia.
Likes
~Grass
~Sunshine
~Music
~Art
Dislikes
~Noise
~Men
~Extreme violence
Family
Damian Marshun; father; abandoned the family when the girls were five, just before the birth of Tix; since deceased.
Jezzabelle Harquipe-Marshun; mother; committed suicide when the girls were seven and Tix was two; left them in the care of an aunt.
Mimi Harquipe; aunt; came to take care of the children after Jezzabelle's death; extremely impovershed- sold Tix into slavery; since deceased.
Tix Marshun; little brother; sold into slavery at age three; died at the age of eleven.
Davia Marshun; twin sister; turn vampire in the attack that left Alak dead; possibly crazy; hates being a vampire
Kendrix Lolok; Alak's lover in life; wood nymph; location unknown.
Skills
Alak is a skilled swordswoman though rarely practices any longer. In life, she was a teacher of the sword when she was not working in the center.
Alak can speak English, her native tongue, and knows a few words here and there in different dialects. She can also tramsit messages mentally since her death, but does so only to Davia. She also knows the sign language she and Davia created when they were tiny as most twins create some sort of common language. That sign language has grown and evolved to encompass the world around them and the worlds they need to use to communicate.
Too, Alak can haunt an individual. It is a talent she rarely uses, but she did use it to cause the suicide of her killer, a male vampire named Aviligne.
Strengths
Strengths/Weaknesses:
Being dead can be a great asset when people seek to kill, especially those who don't know she is already dead. But, it can be a detriment as well for she can feel the physical pain of those around her. At this point, Alak has not decided whether or not her gift to sense death is a strength or a weakness because it can be terrifyingly painful if the death was, like hers, particularly violent.
Fears
Alak fears men in general, but especially male vampires. She fears being raped and reliving her death. In her death, she has become claustrophobic and suffers panic attacks when left in small rooms. Mostly, though, she fears for Davia and is constantly afraid that she will hurt herself or cause such undue pain to others that it would be unjust.
Home
Manti
Current Location
Wherever Davia is
History
Born the youngest of twins to a seemingly happy couple, Alakandria grew up with her twin sister for five years. Since Alak showed interest in learning the skills of the hunt, her father taught her how to use a sword, bow and arrow, and sling to take down enemies and prey. It was clear from a young age that Alak was neither male nor female in gender despite the sex of her femininity. Alak favored the sword always and would practice it outside their home, rising early each morning to practice before helping her sister and mother make breakfast and conduct the daily household chores. Once her mother announced that she was pregnant when the girls were five, the entire house seemed to grow that much brighter. Alak so enjoyed preparing for the arrival of the new baby that her mother hardly had a thing to worry about. Even Davia participated, the dark, somewhat moody child who naturally did not take to anyone other than her twin.
A few days before the baby was born, her father abandoned the family. He took off without warning or leaving a note behind. Depression struck her mother hard immediately following. She took to her rooms and would not come out. The day Tix, the girls' little brother, was born, Alak had sent Davia to get the midwife. The baby was so quick to come, however, that Alak was already holding him in her arms when the midwife appeared, a bewildered and frightened look on her face. The baby was squirming and hollaring, and the midwife tended to the girls' mother. Unfortunately, she pronounced that Jezzabelle could no longer bear children. From that point forward, Jezzabelle's depression grew worse and worse. Some days, she would sit around and cry, though it was clear she made an effort to hide this from her children. Ever perceptive, however, Alak would creep into her mother's room and lay with her at night, holding her tightly, telling her it would be alright.
Two years later, Jezzabelle hung herself in a tree outside the family home. Davia was the one who found her and told Alak what had happened. Alak took Tix over to a neighbor's while the body was cut from the tree and removed. A few days later, an aunt of the girls' arrived to take them to her home. It was a much smaller place than where they grew up and they knew hunger quite frequently. Davia took up begging, a mute child was convincing. But, when she came home one night with a cut on her lip, Alak refused to allow it any further. Secretly, however, Davia took to theivery. And, despite Alak's knowledge, she did nothing to stop it knowing, at the very least, Tix needed to eat. Just over a year later, their aunt sold Tix into slavery to give him a chance at a better life. It seemed so contrived to Alak that slavery would be better, but he would be a house slave and kept warm, dry, and fed. The family received news that he caught and died of the plague at age eleven.
At sixteen, both girls left their home to find a new place and a new name for themselves. Davia, with her intelligence, and Alak, with her perception, managed to do just that. In two years, they had enough money to buy a building off the beaten path and turn it into a center deticated to helping others. The center accepted donations, but the twins were able to run it off the income they made. Alak, at that time, taught swordsmanship to pupils at a a cost, though most of her time was dedicated to the center. Davia worked as a translator to a foreign ambassador, translating all of the native written material into a language he could understand and translating his works into the native written language. Alak was always amazed at the ability Davia had to learn language when she had never spoken a word in her life.
It was around the age of sixteen that Alak met and fell in love with a wood nymph named Kendrix. The two women hit it off immediately, though Kendrix was a hundred years older than Alak. They looked the same age and held many of the same interests. Kendrix gave her permission for Alak and Davia to build a home near her woods, using the wood from the trees to build. Alak found Kendrix crying one night, shortly after the home was built. After that, she vowed to not use anything but already dead wood, and then, only for quick shelters and fires. It turned out that she had few years she needed to actually uphold the promise, and since her death, the woods have been mostly cut down to create new buildings and homes and Alak has not been able to find Kendrix.
Ah, her death. It was pityingly simple but painful and terrifying all at once. She died immediately after the death blow was dealt but suffered a great deal before then. Davia suffered, too. As they spent their night together, as they often did, with Alak running up a list and tab of the center's needs and Davia reading or drawing, the two intermitently talking to each other through their special sign language, a man knocked on the door. He was shaking and bleeding from several deep lacerations to his body. He begged for sanctuary, and the girls, with their nature, took him in. In discovering he was a vampire, Alak and Davia both made the mistake of allowing him to feed gently from them as he healed. At first, he took only small amounts, they were but human girls. But, with each passing week, he seemed to get more and more ravenous such that, one night, he almost drained Davia dry. Alak panicked and begged him to save her from the certain death that was soon to follow. The man did, turning her into a vampire.
After that, for days, he kept them captive in their own house. No one in town knew where they lived and so could not seek them out when they did not show up as they traditionally did for lessons, work, duties at the center, or to buy the supplies they did from varying store vendors who had grown accustomed to seeing them on specific days each month. He raped them and drank from them, a wild look in his eyes the whole time. Davia healed quickly after each beating, but Alak suffered from the cuts and bite wounds for lengthy periods of time. Sometimes, she was in so much pain, she passed out. Davia begged for the man to turn Alak and save her, as he had saved Davia. Finally, he tired of them, Alak was too weak to be of much fun and Davia, he discovered, was mute and not much in the way of company. He slit Alak's throat one night while the two were huddled together on the floor of their bedroom, holding each other for the much needed support. He abandoned Davia with Alak's body, but Alak followed him in her death state.
For weeks, she tormented him with her words, whispering things into his ears and shouting at him, moving objects in his own home to places he had not put them. One night, she took the body of a dead rat in the home and wrote her name in its blood on the wall. All the while, she remained unseen. It was, perhaps, the most disgusting thing she had ever done, but it served its purpose. He lit the house, with him in it, on fire. Alak was most surprised to feel his death in herself. Even more surpirising was the fact that, after he died, she felt stronger. His death allowed her to become visible, if only translucently. She returned to find her sister, having donated everything they owned to the center, living in Kendrix's woods, though it was clear Kendrix was terrified of her.
Alak never made herself known to Kendrix, but coaxed Davia out of the woods and onto a wagon destined for the city of Nabli. Since then, the two have traveled city to city, Davia sometimes seemingly mad and others completely normal. Alak has grown stronger to the point where she can hold a corporeal form for many days at a time. She has no idea how old she is, and Davia either doesn't know either or won't tell her. But, the cities have changed over the years almost as drastically as they have changed from place to place. Eventually, her sister bought a home in Manti, though she rarely sees it as neither woman seems to have the ability to trust four walls again.
Ish- a nickname given to her by Alak and used only by Alak
Name History
Davia means 'beloved'
Deirdre means 'sorrowful'
Occupation
Assassin or Wanderer
Age
1429; turned at 20
Sex
Female
Sexual Orientation
Homosexual prior to the turning; not interested any more
Species
Vampire
Marital Status
Single
Appearance
Despite having a twin sister, she is visually very different. Davia had always been lighter in skin color though is almost bloodlessly white now that she is a vampire. Very much opposite of her sister, too, Davia's hair is raven black, though is as long and loose as Alakandria's. Her eyes are the same rich chocolate as her twin's. She stands the same height of five feet seven inches. They have the same long fingers and slim bodies and strong legs and arms. Davia has always been a runner, and this is evident in the muscular structure of her body. Her features curve like that of a dancer's and move like that of a gazelle's. She was told growing up that she and her sister were such beautiful creatures. Often, she has blamed the appearance of she and her sister in their father's disappearance for he was a very plain looking man, as was her mother.
About her neck, Davia wears a set of metal fang-like features from a leather cord. Between each fang rests a ruby of the deepest red. Even the daggar she carries at her hilt has a ruby enlaid. As does each ring on her finger. She wears one ring on her right hand and three on her left. The ring at her right hand is worn on her middle finger and those on her left are worn on her middle, index, and ring fingers. Usually, she dresses in black outfits of either pants and top or dress. Her dresses are trimmed in black fur. The pant and top outfits are made of leather, cut to fit her now unchanging body exactly. She owns one white, thin, long sleeved dress that falls to the floor, covering even her feet. Usually, Davia is barefooted or walks around in traveler's boots of black dyed calfskin.
Personality
Davia is rough, bordering on violent. She has a very short fuse and almost anything will light it. She displays very little pity towards others. Yet, in her heart of hearts, she is a loving, loyal woman. Few truly come to understand her because she is mute. For much of the communication she participates in, she relies on her sister. It frustrates her to have to rely so much on Alak, but, at the same time, she loves Alak so much and feels as if she owes it to her. Not that she would ever want to part from the woman. They have spent so many years together that a single day without her would surely push Davia just over the edge she so precariously balances upon. And, she does indeed balance. Some days, voices rage through her head, voices that aren't hers. Some days, she is not herself. She is someone else who responds to Davia but whose name is truly Salit. She does her best to keep this from others, especially the second soul that seems to inhabit her body. She doesn't know how well she does in keeping this from Alak for the woman humours her quite well. Davia is prone to bouts of rage and silence as well as deep sorrow and depression. And, then, there are days when she is happy as can be, excitable and playful, even showing a little love. Still, the real her is hidden beneath layers and layers of protective covering.
Family
Damian Marshun; father; abandoned the family when the girls were five, just before the birth of Tix; since deceased.
Jezzabelle Harquipe-Marshun; mother; committed suicide when the girls were seven and Tix was two; left them in the care of an aunt.
Mimi Harquipe; aunt; came to take care of the children after Jezzabelle's death; extremely impovershed- sold Tix into slavery; since deceased.
Tix Marshun; little brother; sold into slavery at age three; died at the age of eleven.
Alakandria Marshun; twin sister; died at the age of twenty; exists as a Spirit.
Skills
Davia's skills lay with stealth, killing, and cleaning up after herself such that no one knows she was ever there. Sometimes, that means more killing. Sometimes, that means disposing of bodies. Either way, it makes her task as an assassin easy. She also has great knoweldge of the lay of the land. She has wandered from place to place for many years, learning about different kinds of regions and how to travel the quickest and safest way between those areas she most frequently visits. She is also learned in the written language of four tongues and continues to learn more about others. It's something of an interest of hers, language.
Strengths
Strengths/Weaknesses:
Davia is a physically strong woman with a will that rarely backs down. Her mutism can be considered a strength and a weakness. When hired as an assassin, her employer can rest assured that, if captured, Davia cannot speak. Too, she doesn't have to worry about giving her position away when 'hunting'. However, her lack of voice has been an obstacle in her years as not everyone knows the written word and none but Alak and she know the sign they invented between them. A major weakness of hers are the voices and the multiple personalities. Fighting them is difficult for her at times, and she does things she would not normally do which makes people think she's possessed. And, she sometimes wonders if she isn't.
Fears
Davia fears being raped, but unlike Alak, she does not fear men. She is afraid of the voices she hears in her head and of Salit, her alter personality. She fears being touched and will avoid it at all costs except when she initiates the contact, including refusing to shake someone's hand.
Home
Manti
Current Location
Wherever the wind-- or voices-- lead her
History
Roughly the same as Alakandria's, though she was a wild spirit growing up, always running off or doing what she knew she wasn't supposed to. The voices manifested themselves in the few days that she and Alak were held captive by her sire, and the second personality came about shortly after Alakandria's death. Davia burned Alakandria's body and put some of the ashes in the hollowed fangs of her necklace. She thinks this is why Alak can appear and be with Davia, because her ashes are so close. Prior to Alak's death, she had taken on few lovers and never been as serious with any as Alak had been with Kendrix. After the assault and seeing Alak die, Davia hasn't been able to let anyone that close to her for over one thousand years.
Avye means 'Keeper of the Gate' and Eva means 'Life'. Eva is something her master calls her when he is pleased with her work.
Occupation
Mage: necromancer
Age
She estimates that she is 19
Sex
Female
Sexual Orientation
Uncertain, questioning
Species
Most likely Elvish, but there is speculation that she is Fae
Marital Status
Single
Appearance
Avye stands at a rough five feet ten inches give or take a half an inch. Her demeanor doesn’t particularly make her any taller or shorter than she actually appears. In that way, she truly blends in with the crowd. She is not remarkable or memorable in any way and prefers to stay that way. She keeps her near black eyes down cast for to look up shows that they seem always filled with emotion. The body itself appears haunted, and she would sooner look beyond a person she was conversing with or at the ground than into their eyes. But, life for her has always been thus, and that is plainly written on her features. High cheek bones and a shapely jaw line make her facially attractive. Her eyebrows arch fluidly and her lashes are thick, dark frames about her onyx eyes. Long, dark hair frames her olive colored face and covers her pointed ears. The black makes her skin seem lighter than it is by its contrast with the flesh and comparison to her eyes. Avye is not particularly thin but is rather lean, tending to have more muscle than most women of her height and weight category. She has long, lithe fingers that dance over surfaces while barely seeming to touch them. In fact, everything about the way she looks screams that she is highly detached, as if she is unsure whether she belongs in the realm of the living or the dead. Her clothes are usually long and unrevealing to cover the scars she has received in her past. Mostly, they consist of dresses, robes, and cloaks, but she has been known to wear pants and a loose shirt from time to time. It really depends upon the occasion. As for jewelry, Avye wears a head charm, a gold band that settles on her head, just above her ears and comes to a point in the center of her forehead.
Personality
Preferring to blend in, Avye tries very hard not to make herself stand out. Usually this works, but occasionally her seeming shyness causes others to pay attention to her. She is particularly easy to take advantage of, especially by those more knowledgeable than she and more powerful than she. Having been raised in many families, Avye does not understand a sense of stability and longs for it, even though she tries to suppress those feelings. Anyone who can offer her some semblance of that, even if the stability is in abuse rather than kindness, she will latch to that feeling no matter how destructive it can be. Not much of a talker, Avye communicates verbally only when she needs to. Otherwise, she used her body postures to send out signals to the rest of the world. Some of those postures are conscious, but most of them are subconscious. Avye can become quite agitated or angry when pushed too far. In those instances, she is highly unpredictable and can be destructive to those who angered her as well as herself. Once her anger passes, however, she does not dwell on it. Rarely, indeed, does she dwell on anything. Things happen, and once they pass, she moves on. It would be fairly safe to say that she doesn’t adamantly take control over the world around her, but prefers to go with the flow or else with whatever she is trying to do. She feels most comfortable in a graveyard, but on battlefields and places of mass, violent death, she is highly agitated and flighty.
Family
Her birth family is unknown as her mother gave her up when she was an infant. She was taken in by a family of humans at infancy. They raised her oblivious to her nature until she accidentally brought the pet rabbit back to life when she was three. After that, she was given to a vampire to care for her. He gave her to a demon when she was five because he didn’t know what to teach her, and, thinking her some species of demon, thought that the other would be able to do a better job. The demon raised her for four years, training her in necromancy. It was her ‘Papa-Bear;-- for he was a Bear-demon-- who started calling her ‘Avye’ and looking for another of her kind to help raise her. But, he found none, and his mate liked the child so she stayed with them another couple of years until she was kidnapped at the age of eleven. When taken to her kidnapper’s tents, she was approached by a larger built male-- likely a human, but she doesn’t know-- and she doesn’t remember what happened next, but she remembers that the man dropped to the ground, writhing in pain. She was abandoned along with the camp when her kidnappers took off. From there, she was found by a female Wolf-demon who took her in in exchange for some care giving assistance with her cubs. Avye spent five months with them before finding another necromancer called Kale who agreed to train her in necromancy. She trains with him off and on, though she has the sense that he is keeping something from her.
Skills
Avye is intermediately skilled in necromancy. She still has a lot to learn, but she has also learned a lot. She knows where someone or something is buried just by being in the vicinity of that corpse. This includes minor creatures such as insects and rodents, though they give off a less powerful pull than larger creatures such as humans and demons. She can also read and write a little in four languages. She speaks only English in communication though knows some runic languages for spell casting.
Knows (from Magic page):
Ghost Eyes- Basic
Body Sensing- Intermediate; can sense the bodies of small, deceased creatures and ashes.
Re-soul- Intermediate; will not do unless under absolute duress. Even then, it drains her energy leaving her exhausted and sometimes unconscious depending upon the environment.
Zombie Creation/Body Control-Advanced; usually does this only for self defense and can raise two humanoid dead (only one demon undead at a time as they take a great deal of concentration to control and reign in) or several weaker creature dead such as birds, rabbits, horses, etc to control. When not seeking to control the newly undead, she can raise many, but their actions are largely unpredictable despite their nature in life.
Learning (from magic page):
Spirit Control- Struggling; her master is attempting to teach her to control spirits. However, she is having a deal of trouble with this and has thus far been largely unsuccessful. There is some question as to whether or not that dog that follows her is a spirit under her unconscious control. Though, she has read about large, black dogs being omens of death which might also be why it follows her.
Body Control- Struggling with Vampires; she is unable to control vampires and the undead which she did not raise. The exception is if she touches the undead zombie (not vampire, she has absolutely no control over them) raised by another necromancer. Then, she can gain some control, though it is a thread easily severed at this point.
Other skills:
~Speaks and writes/reads interdemonic language
~Speaks native demonic, bear form.
~Speaks native demonic, wolf form.
~Speaks but cannot read or write English.
~Learning spoken Elvish from Kale as he believes her to be Elf. Cannot read or write Elvish.
~Reads and writes quite a bit of the ancient, runic languages. Knows enough words to recite spells and create spells to raise and command the dead.
~Can command the dead mentally, channeling her desires through them.
~Picks up quickly on verbal languages. (Has difficulty with reading and writing, interdemonic excepted.)
~Hand-to-hand combat
~Can use primative weponry (demonic weaponry) such as small daggars, spears, axes, and blow darts.
~Minor knowledge of poisons and antidotes (due to caring for pups)
~Skilled hunter on foot (learned from "Papa Bear"); can also preserve meats for the cold season (learned from "Mama Bear")
Strengths
~Determined
~Thinks quickly on her feet
~Good at subterfuge and deception
~Escape artist
~Runs quickly
~Adapts to her environment easily
~Physically and mentally flexible
Weaknesses
Avye is easy to use by those with less than noble intentions. She too quickly attaches herself to others without thinking what the consequences will be. Though she is not easily directly told what to do, she can be manipulated.
Fears
In truth, Avye’s greatest fear is loosing her magic. She is forever plagued by the spirits of the dead and the living loved ones, but to not be able to sense them or hear them would devastate her. She also fears water for she never learned to swim and nearly drowned in a pond once, but a man pulled her out when he saw her go under and not come back up.
Home
Manti
Current Location
Kolshtak
History
Avye was born to a middle class mother, though she knows nothing about her father but suspects he was human. Sometime between the age of newborn and about eighteen months, her mother gave her to a human family. Since she doesn’t know how old she was then and, thusly, doesn’t know how old she is now, her entire history is based on the assumption that she is currently nineteen years of age. The human family named her Laurel, and, until she was a little older, she responded to that name. She grew with this family always knowing that she was different and they weren’t her true family. The humans made sure she knew that, especially since she was just so strange.
She walked long before any of her human siblings did, she spoke before her human siblings, and sometimes, unwillingly, strange languages flowed from her mouth that resulted in some strange happenings. Like the graves in the graveyard by the house turning up empty. Of course, no one initially blamed her for the empty graves, but when she began hanging around the tombs when she was about three years of age, her human family began to get suspicious. They almost immediately gave her up when she brought the family’s pet rabbit-- which had died-- back to life with her strange words. The father found a vampire willing to take her in.
Of course, the vampire’s intentions were to raise her and turn her when she was old enough. But, by the time she was five, he realized that he couldn’t give her the education she deserved with her strange magic. He was the first to call her a necromancer, with the power, however unruly, to raise the dead. He warned her though, that what had died never returned to life the same way. Even at her young age, she had been wise enough to remember that advice, even if she hadn’t understood it.
From her vampiric master, she was given a demonic one, under the assumption that she was some sort of demon species that looked more human than animal. The Bear-demon, whom she called ‘Papa Bear’, was trained in necromancy and began training Avye to control her magic as well as teaching her how to read and write in ancient and necromantic tongues. She can speak those tongues as well. He also taught her English since her former language background was broken and choppy. With him, she learned, at the age of six, to create complete sentences and to have an understandable conversation with those around her. He began calling her Avye as a nickname meaning ‘Keeper of the Gate’, but the name stuck, and she eventually dropped the name Laurel all together.
Four years after she began working with him, Avye was kidnapped. She was eleven years old at the time. Her kidnappers abandoned her very shortly afterward, and she wandered the land looking for the demon she had known as her master.
Instead, she was found by a she-Wolf-demon and given a place to stay in exchange for some child care duties. Grateful for the roof over her head, Avye accepted and cared for the three cubs, though they sometimes got a little rough with her, and she still has those scars. Several months later, a man had come to stay with Illya, the Wolf-demon, as a guest. It turned out he was a necromancer and immediately took to the young Avye.
He offered to continue her education so long as she wouldn’t mind traveling with him. She took the opportunity with glee and has spent the last eight years under his wing. Mostly now, she travels without him. Sometimes, she travels with him. She is skilled enough that, while there is still a lot he can teach her, she can make it on her own.
Jaharin was named, ironically, after Valhalla because a warrior from a tribe of humans was being healed in her clan, and he opened his eyes after being in a coma for months the day she was born.
Occupation
Healer
Age
952
Sex
Female
Sexual Orientation
Pansexual (Which is to say, straight in Kirin form, but in her humanoid form, she has a thing for human and humanoid women.)
Species
Kirin
Marital Status
Windowed
Appearance
Kirin Form. Human Form
Personality
Jaharin is a very laid back creature with the kind of view on the world that what happens will happen and she will meet it when it gets here. Not that she doesn't prepare when she can, it's just that she doesn't get stressed about the future. She's a peaceable creature who prefers to talk out differences in a calm, collected manner rather than become angry and hostile towards those she has differences with. For this reason, she tends to avoid people who are angry or naturally violent. Usually, she seeks isolation or time spent alone with her daughter, Elrin. While she is considered fullay matured as a Kirin, she still has a childlike quality to her. She loves to prance about and play, and laughing is surely one of her favorite past times. She has boundless energy and a strong desire to care for and help others which is often times taken advantage of. Jaharin is easily wounded emotionally, but her spirit is seldom shot down. She loves to be alive, and that's all that really matters. The only thing she will physically defend is her daughter, but Jaharin is not physically strong which means that someone who truly wanted to do her or Elrin harm would be able to overpower her fairly easily. Still, she is incredibly intelligent and swift on her feet. One opening in an attack, and she would be gone in a flash.
Likes
Playing, laughing, telling stories, listening to stories, helping others, dancing, being in the sunshine, gardening, learning.
Dislikes
Violence, blood, anger, cruelty, people who try to hurt her or her daughter.
Family
Khalrin, mother (deceased, died in a raid); Noriki, father; Vaki, older brother; Torihki, younger brother (a Kirin taken in by her family when his parents were killed in a raid); Halki, grandfather, mother's side (deceased less than a year ago); Mikin, grandmother, mother's side (still living, but nearly 4000 years old), Elki, husband (deceased).
Skills
Jaharin is a healer by trade and very knowledgeable at what she does. She knows her poisons only to know her symptoms in order to provide the correct antidote. She is skilled in healer's magic though is limited by such injuries as loss of limb or life. Otherwise, she can set bones, heal wounds, and cure other varying illnesses with ease. She is also a midwife. Jaharin can garden fairly well, though only such plants as flowers and vegetables that will not harm another animal or plant.
Strengths
An intelligent Kirin, Jaharin can best almost anyone in a debate, but she avoids those as best she can lest she hurt someone else's feelings. Jaharin is also patient to the point where she has perhaps never been angry.
Weaknesses
Despite being a healer, blood turns her stomach, only because it means someone was injured. She generally doesn't vomit at the sight of it, especially if she has to heal the wound. However, later, she usually cannot stomach food for a day or two and sometimes vomits recalling instances where she has seen a mass amount of blood. Jaharin is also easily abused by others will malintent. She wishes it were different, but she has no intentions of being mean to others just because they may or may not harm her down the road.
Fears
Loosing her daughter, Accidentally killing something or not being able to save someone's life when they seek her out for treatment.
Home
Laylan'ay mountain range
Current Location
Laylan'ay
History
Jaharin was born second in a family of two fawns. She had a happy childhood marred only by occasional mishaps until she was about one hundred years old. Then, she was out with some other fawns and their families when they were ambushed almost three miles from their clan home as they were gathering food for the coming cold season. Many of the adults were easily slaughtered, and several of the fawns were taken. Jaharin had been playing with some of the younger fawns, acting as the fawn sitter when this occurred. The fawns spread out and ran along with the adults. Jaharin pulled a young fawn of only six or seven years with her as he could barely navigate by himself let alone understand what was happening in a mass panic. When they returned to the clan, only a handful of other fawns had survived and even less of the adults. Fortunately for her, both her father and older brother survived. Torihki's parents had not, and he had been the first and only fawn of the family. Her father took the young fawn in and raised him as if the child was his own with the help of her mother's parents and many of the clan. Jaharin has always been especially protective about him.
When she was almost 800, Jaharin fell in love with another Kirin in her clan. They courted for almost one hundred years before marrying. Jaharin lost their first child in a famine after a particularly chill cold season. Not more than ten years ago, before she found out she was pregnant again, her husband left the clan nests to gather with several others. No one returned from the expedition, and every so often, the skeletal remains of a Kirin are found in the territory surrounding the clan's marked site and are moved to the graveyard a short ways away. Jaharin named the fawn, a female, after her husband who is assumed to be dead along with the rest of the expedition.
Unlike most Kirin, Jaharin spends a lot of time in her humanoid form as does her daughter. She rather enjoys going to the cities, though she uses the name Jahara when down there lest anyone find out her nature and harm her. Her daughter has always been called Ella, so it is not difficult for the child to adapt to that custom. Her visits to cities increased in frequency after her husband's death, and she has set herself up with the reputation of a healer in many places.