Mikkala Gorgola-Lana

Nickname(s)
Mikky (like the mouse cept spelled different), Kala (Kah-lah)
Name History
Pronunciation of name: Mih-kah-lah Gorg(like gorgon)-goal-ah-Lah-nah
Occupation
Rogue/Thief/Bard
SpeciesAge
Forest Goblin18
SexSexual Orientation
FemaleHeterosexual
Appearance
Mikkala stands at 4'1 and weighs about 60 lbs. She is somewhat gangly with long arms that reach her knees. Her skin is smooth and an olive color with evergreen hair in a mop on her head, trailing down to just above shoulder-length. She has emerald eyes that shine a vivid green when light hits them in a dark area. She has a thin tail, a rarity among Forest Goblins, that is nearly as long as she is tall, with a light tuft of green fur at the end of it.

She usually wears peasant clothing, a dress made of simple brown cloth with the skirt short, ending at her knees, and the billowy sleeves ending at her wrists, tied with green ribbons. Over this she has a black bodice the reaches up to just under her breast and goes down to just above her waist, not a long distance on her relatively short torso. The bodice helps define her curved, lithe body a bit. Holding her dress to her waist is a simple leather belt with a copper buckle. She wears nearly knee-high black leather boots, which have large feet to provide for her Forest Goblin feet. There is of course a hole in the back of her dress to slip her tail through. Often she also has a green cloak of slightly darker shade than her hair. The cloak is shaped like a pentagon with the square end elongated to where it wraps about her shoulders, sewn at the ends to hold the 'clasp' area together. The 'triangle' portion of the pentagon has rounded points from wear-and-tear. This cloak has a hood.
Personality
Generally carefree and cheerful, she doesn't seem to care much about what most people seem to worry over such as the future. She lives in and for the moment. She is generous to a point, even though she steals from others in the first place. She will often share her meal or money with those poorer than even herself.
LikesDislikes
Shiny things
Sparkly things
Basically anything used to lure a fish by a fisherman
Running
Jumping
Pickpocketing
Stealing
Cheating
Denying the cheating, stealing, and pickpocketing
Basically anything dishonest of that sort
Singing
Dancing
Drinking
Dancing AFTER drinking
Randomly glomping strangers (while drunk)
Randomly glomping friends (whether drunk or not)
Men of most humanoid species
Nighttime
Fauns
Centaurs
Nymphs
Sex
Yappy and/or vicious dogs
Any manifestation of one of her fears (such as, she dislikes minotaurs)
Getting so drunk she doesn't remember the day/night
People stepping on her tail
People thinking she's a kid (unless they give her money because of it)
Law enforcers
Rich people (except when she steals from them)
Marital Status
Single and wanting action!
Family
Parents -
Father: Dakaro Gorgola-Lana - Tribe Chief
Mother: Funila Gorgola-Lana - Tribe Mother

Siblings -
Brother: Delouy Gorgola-Lana - Hunter
Sister: Gelaka Gorgola-Lana - Healer
Sister: Denaya Gorogla-Lana - Huntress

Other -
Teacher: Fenatop Delkus-Galai - Hunter Trainer
SkillsStrengths
Pickpocket - Mikkala is a masterful pickpocket with her great speed, finesse, and dexterity, as well as a little bit of creativity.

Daggers - With the same base attributes used for her skill in pickpocketing, she can be a dangerous foe when forced to use her daggers.

Throwing - She has fairly good aim when throwing objects such as knives, darts, or anything of the sort.

Acrobatics/Gymnastics - As a Forest Goblin she innately is a good jumper and all, but she has gone further than this and become quite the acrobat and gymnast, able to flit over, around, and through obstacles easily. A military obstacle course would be nearly nothing to her. Granted, she's racially advantaged.

Stealth - She's great at remaining hidden, though sometimes her eyes may give her away.
Ghost Eyes - She was born with the ability to see, hear, and speak to spirits. She is often paranoid by this however, for often enough no one else sees or hears these spirits, and she tends to believe she is going nuts.

Acrobatics - She is a natural jumper and such due to her physique and even instinct.

Speed, Agility, Dexterity - Her heritage as a Forest Goblin gives her great speed, agility, and dexterity. She's fast on her feet as well as with her hands, she can throw her weight around a lot, turn on a pivot at a near full sprint, and move her hands with the precision of the best surgeon. Also, as a Forest Goblin she has a fairly strong grip. If she grabs something, it won't be easy to make her let go.

Senses - As a Forest Goblin, she has amazing nightvision, though she is more sensitive to light, and bright lights can easily temporarily blind her. She also has large pointed ears and can pick up a wide range of sounds, and hear quiet sounds. However, as it is part of her, her ears can adjust to make louder noises less loud in order to protect her ears. Her sense of smell is slightly heightened and her balance is perfect with her tail, not to mention the general good balance of Forest Goblins.

Music - All Forest Goblins are wonderful with music. And they can all hear the full range of sounds and notes and tones, and mimic them either verbally or with an instrument (with some testing). Mikkala is no exception.

Stamina - Forest Goblins have a slight resistance to the bodily-produced poison that causes one to notice and feel muscle fatigue. Due to this, they can exert for a longer period of time than most humans, elves, or similar creatures. A human host however would go beyond even this, for perspective.
WeaknessesFears
Small stature - As a Forest Goblin, Mikkala is short and far from robust, making her body able to take less punishment. Her skin, however, is no less tough than a human's.

Magic Weakness - Her body, as a Forest Goblin, has little to no resistance to offensive magics.

Curiosity - She absolutely -has- to touch everything. Is that a statue of a cat? *touchy feely* Oh, oh, look at that chandelier! *lunge, jump, snap, crash* Shit! *runs from the now alerted homeowners*

Weak-mind - For the purpose of mind-affecting magics and Jedi Mind Tricks, Mikkala is a 'weak-minded' individual. She isn't a dunce dense-headed person, just her mental resistance is low except in times of extreme emotion.

Fears - She has a lot of fears and can be rather jumpy. "There is nothing to fear but fear its-Oh my god! What is THAT?! RUN!!!"
Will rate on scale from 1 (creepy and more than slightly less than enjoyable) to 10 (undying terror and dread, possible mental scarring and pant-wetting)

-Fire (uncontrolled/weapon) (4)

-Prison (3)

-Death (9)

-Demons (5)

-Orcs (6)

-Vampires (7)

-Big spiders (large Tarantulas and similar or larger sized arachnids. She'd likely wet herself if confronted by a spider about as large as herself) (4-7 depending on size)

-Overly small spaces (closets, etc.) (2)

-Spirits (only ones that normal people can't see/hear) (3)

-Large poisonous snakes (4)

-Ogres (8)

-Trolls (8)

-Minotaurs (8)

-Offensive magic (7)
Home
Formerly - Pyroose Forests

Currently - Shayz'renth
Current Location
Shayz'renth
History
((Coming soon to theaters near you))
Extra
Forest Goblin

Appearance Traits: Forest Goblins are generally particularly one of a few 'skinny' body types, including lithe, scrawny, and gangly. They are also short, their average generally being 4'6 for males and 4'4 for females. They have slightly longer arms (and usually legs as well) proportionally than a human, with a smaller torso. They have slightly elf-like long ears, though longer than most elves' ears and sometimes with tufts of hair at the tips. Their faces tend to be somewhat frog-like with largish cat-like eyes (including the effect of faint light in darkness making them shine, which shows their incredible nightvision) and razor-sharp teeth, though have a few molars in the back of their mouths. They can eat vegetation, though it is generally not their preference between plants and meat. Their largish hands have claws, good for several functions such as digging, fighting, and especially climbing trees and scaling walls. These claws are very tough and if the goblin has adrenaline pumping through them in fear or anger, they may even pierce through rock and even steel to a point. These hands are very strong, with a grip stronger than most humans. Their feet are almost hand-like as well in the way of monkeys, though not quite as close to hands. They still are easily recognized as feet. Some may have tails, prehensile, though this is a rarity and they are generally thought of as special. They may be bald/shaved or have hair, usually of earth colors and greying with age. This goes for the tufts of hair/fur on their ears as well. Their skin resembles that of a frog, but not moist and more mammal-like in truth. Their skin is generally darker shades of green to green-brown. Also, the Females tend to be less ugly with softer facial features.

Personality: Generally curious and slightly mischievous, forest goblins are not the same as other goblins in that they do not keep slaves and are not war-like. They generally live in small tribes in forests, often with a chief, generally the smartest one or strongest. Some tribes have shamans, and generally in these cases the shaman is the chief. Forest Goblins love music of all sorts and are generally peaceful.

Home: Most of them live in forests, often in treehouses or if a tree is large enough, inside the tree itself (hollowed out). Loners or small groups may not have houses and might wander and sleep in the trees. Rogue Goblins or even groups of goblins may live in cities or small towns and prosper as thieves or in crafts.

Strengths: Very agile, quick, and acrobatic, strong grip, amazing climbers, and have very quick reflexes (Some very fast ones could dodge an arrow from 20 feet). Have amazing nightvision as they are generally nocturnal. Also have great balance and are fairly strong for their size. They may use minor earth magic naturally and Shamans may be trained in various other forms in addition, generally necromancy and body magic, focusing on healing, though some may be stronger. Also, they have a very strong resistance to the bodily poison that causes fatigue and do not tire easily, giving them a lot of stamina. They have great hearing and an amazing ability to hear the difference between any tones of sound, no matter how close together.

Weaknesses: Not very large or robust, making them less durable to a strong attack. Many are not quite as intelligent as they could be, (though the intelligent ones are a match for any human or elf). They are curious by nature to an often dangerous degree. They are very weak to magical attacks (though are generally fast enough to dodge projectiles). If a fireball from a novice-skilled fire mage were to hit one, they would probably die. Except for a rare few Forest Goblins, most can be considered 'weak-minded' for the effects of mind-affecting magic (some shamans may have more of a resistance).

Love/Family: Forest Goblins are a decidedly promiscuous species. While they usually bond for life, they tend to cheat on the spouse. If they are ever caught, the marriage bond is broken. This can sometimes be a common occurence depending on the tribe, and in such cases it is not generally frowned upon by their society. They may feel attraction to other species (and mate and sometimes even reproduce, though rarely) and are fond of fairies (out of fascination, not lust). Many forest goblins are known to chase after nymphs as well.

Languages:
• Gobbeldegook– Spoken. Gobbeldegook is a gargly-sounding language that to most non-Forest Goblins sounds like gibberish. Other species may learn, though rarely as it is very difficult to do so due to it being difficult to hear the differences. Different tones and even musical notes can make the same sound mean different things.
• Gobbeldegook – Written form of Gobbeldegook. Much easier to learn than the spoken form, it consists of many symbols for each 'word' and like sheet music, it has bars and the 'musical tones' of the spoken language are differentiated on here.

Life cycle:
• Gestation/Birth – seven months, usually resulting in three or four Forest Goblins. Other amounts occur, but three to four is most common.
• Age 8 – Forest goblins begin training in a craft or job of their parent's choice, though also based on their innate skills.
• Age 16 – Goblins are young adults and begin to work at the job they've been trained in.
• Ages 20 to 50 – Become adults, later on may become trainers/masters of their job.
• Ages 60 to 80 – Become Elders, who generally have special tasks in the tribe, and often watch children of hunting parties while the parents are away. They also teach the children basics of life.
• Age 100 – Most Forest Goblins die around this age or earlier depending on health and the job they have.
• Age 130 – Become Ancients. Few Forest Goblins survive this long. Ancients are held with the highest regard. Even among rival tribes, no one ever harms the other tribe's Ancient(s) should they have any. Ancients are 'strong-minded' against mind-affecting magic.

Extra: Forest Goblins love music and are amazing performers of it. They can naturally pick up on almost any instrument and quickly begin using it as if they had been taught for several years. Their society has equality among males and females, though in the individual family unit, females are slightly inferior by nature. Forest Goblins also revere nature and know how to survive on it without harming the natural balance and ecosystem of their environment. Oh, and also, they generally like Centaurs and Fauns, and presumably vice versa.




-IMAGE- (of Forest Goblins in general, not my character)

Slimmer Forest Goblin

Brook

Occupation
Water Sage
SpeciesAge
Forest Elf at death (now a Sage/spirit)At Death = 56. Died in the year 1206.
SexSexual Orientation
Yes please. Oh, err... FemaleHetero
Appearance
Brook's eyes are seemingly large, round, and a startlingly vivid blue in color. The set in an angular-featured face, her eyebrows and cheekbones slanting just slightly, the eyebrows curving lightly down near their ends. Her face itself is youthful, somewhat round, yet also thin, though far from gaunt. Her hair, once a shining silver-white color, is almost mirror-like, reflecting the colors around her, the mirror-effect strengthened by the amount of light. In direct, bright, and heavy sunlight, her hair may reflect just as a mirror would, though the objects distorted in their reflections, even seemingly refracted sometimes. In dim light her hair might seem as it was in life, a bright silvery color, with a fine sheen showing the youthful look to it.

She stands at 5'6 in height and has a small, but not skinny form, seeming balanced nicely in her in height and width, with attractive features, just slightly wide hips, not overly-endowed breasts, her proportions giving her that balanced look, rather than overly curvy.

She often appears in nearly navy-blue clothing that modestly covers her breasts and privates, yet allows certain areas to be open. Her arms are almost entirely bare but for the wrists that carry pearl bracelets, three on each wrist, the pearls a soft ice-blue color. They are however covered in light see-through blue sleeves that contrast lightly with the main garment. Her belly from the ribs down to her waist is bare, though a similar see-through material covers the area of her belly and back, stemming from under the torso garment and ending at her waist, where a short skirt covers the first half of her thighs. Once more the see-through material creates a sort of skirt stemming from the short skirt, falling down to her ankles. A light sash marks where the belly and torso meet, similar in material to the see-through parts of her clothing, however it seems to be a shade between that color and the navy blue.
Personality
- Friendly
- Bubbly
- Openly shows her emotions
- Very Honest
- Very accepting of all species
- Gentle and fairly innocent
LikesDislikes
Water and any body of it from streams to oceans
Dragons
Nature
Merfolk
Pollution of water
Marital Status
Single
SkillsStrengths
Water Magic - After all, she is the Water Sage and thus the most powerful water mage there is.- Is the Water Sage and thus the most powerful water mage there is.

- Is dead and can only be harmed by other Sages.
Weaknesses
Other Sages, and other Sages' temples.
Home
Miyim - Water Temple
Current Location
Miyim
History
Born into nobility, she had basic water magic from birth. She was sent away to study magic, and it was there that she met a mountain dragon. They fell in love and carried on a relationship for a long time. The dragon mourned the day she died, but Brook came back as the water sage. (The rest is up to you.) (I will work on this I suppose, but it will take a lot more thought.)

Svalia Fire

Nickname(s)
Lia
Occupation
Apprentic
SpeciesAge
Human16
SexSexual Orientation
FemaleHeterosexual
Appearance
Svalia is about 5'4, weighing only about 120 pounds. Her muscles are compact, but tough. She has a fair amount of tan, though she isn't nearly dark-skinned. Her eyes are an almost amber color, her hair a dark brown, generally reaching only to her shoulders.
Personality
-Somewhat quiet and a little shy, yet friendly and kind.
-Very hard to make her lose her temper, but if she does, she has a sort of rage-fit in which she is very violent to everyone nearby.
-Very generous at times, but otherwise protective of her few belongings.
Marital Status
Birthmates
SkillsStrengths
-Avergae skill with a longsword, though slightly above-average skill in using a short sword in her offhand.
-Good use of her natural aim in throwing objects.
-Fair skill in the use of her two daggers.
-Mediocre tracking skills in most environments and weather conditions.
-Young
-Ambi-dexterous
-Agile, dexterous, and somewhat acrobatic
-Stays calm in most situations
-Great aim with almost any thrown weapon or object
WeaknessesFears
-Her fears
-Panics around uncontrolled fire
-Small stature (could sometimes be a strength)
-Heat (she is used to a colder climate)
-Secretly fears fire, though she hides it so as to not be ridiculed. She will not get very close to large fires, though candles and the like do not bother her so much. She tends to keep back to where she can just barely feel the full warmth, feeling safe there. She may go closer if she needs to hide her fear.
-Death
-Denial (in general. She is always worried people will deny her requests and the like)
Home
Pyroose (Fire Clan)
Current Location
Pyroose

Screen name: Mikkala | Brook
Level Former Member
E-mail marsillarilla@yahoo.com
Applied Feb 1, 2009 6:26am
Last login Oct 13, 2009 1:54pm
Posts 41
• Mikkala Gorgola-Lana's History Application.

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Mar 18, 2010 8:13am

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